win32 application 添加按钮
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站长推荐:NSetup一键部署软件
一键式完成美化安装包制作,自动增量升级,数据统计,数字签名。应对各种复杂场景,脚本模块化拆分,常规复杂的脚本代码,图形化设置。无需专业的研发经验,轻松完成项目部署。(www.nsetup.cn)
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[cce_cpp] from http://blog.csdn.net/luckyboy101/article/details/6739701 // BtnTest.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text // Foward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM); int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_BTNTEST, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_BTNTEST); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage is only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_BTNTEST); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = (LPCSTR)IDC_BTNTEST; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HANDLE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, unsigned, WORD, LONG) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // #define btn1 1 #define btn2 2 LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; TCHAR szHello[MAX_LOADSTRING]; LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING); switch (message) { case WM_CREATE: { HWND hButton1 = CreateWindow(_T("button"), _T("Btn1"), WS_CHILD|WS_VISIBLE|BS_PUSHBUTTON, 100, 100, 100, 30, hWnd, (HMENU)btn1, hInst, NULL); HWND hButton2 = CreateWindow(_T("button"), _T("Btn2"), WS_CHILD|WS_VISIBLE|BS_BITMAP,, 100, 200, 100, 30, hWnd, (HMENU)btn2, hInst, NULL); HBITMAP hbmp=LoadBitmap(hInst,MAKEINTRESOURCE(IDB_Btn2)); SendMessage(hButton2, BM_SETIMAGE, IMAGE_BITMAP, (LPARAM) hbmp); } break; case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case btn1: MessageBox(hWnd, _T("Button1 press!"), _T("Message"), MB_OK|MB_ICONINFORMATION); break; case btn2: MessageBox(hWnd, _T("Button2,press!"), _T("Message"), MB_OK|MB_ICONINFORMATION); break; case IDM_ABOUT: DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... RECT rt; GetClientRect(hWnd, &rt); DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Mesage handler for about box. LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return TRUE; } break; } return FALSE; } 1、基于win32 applicatin 添加两个按钮,1个事普通的BS_PUSHBUTTON按钮,一个是位图按钮。 2、HWND hButton1 = CreateWindow(_T("button"), _T("Btn1"), WS_CHILD|WS_VISIBLE|BS_PUSHBUTTON, 100, 100, 100, 30, hWnd, (HMENU)btn1, hInst, NULL); 第一个参数必须是"button",第二个参数是按钮的名称,第三个参数WS_CHILD表示子窗口,WS_VISIBLE表示可见,可用ShowWindow来设置按钮是否可见,BS_PUSHBUTTON是按钮的演示,接下来几个参数是按钮的位置... 第一次测试的时候发现按钮显示不出来,大家测试的时候不要把工程的名称设置为"button",这样按钮就显示不出来了。 other http://www.codeproject.com/Articles/3269/Native-Win32-Theme-aware-Owner-draw-Controls-witho [/cce_cpp] |
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